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Crash on x86 architecture with a native access violation on _initPointer...
How to reproduce:1. Open the attached "IL2CPPIssueRepro.zip" project2. Open the Build Settings Window -> Set the Architecture to ... Read more
Resources.Load returns 'False' in OnPostprocessAllAssets when the Asset ...
How to reproduce:1. Open user-submitted project (Initialize Resources Bug.zip)2. See the Console window - load result is 'True'(if d... Read more
macOS x64 + ARM64 builds fail with IL2CPP scripting backend
They fail with this error: Undefined symbols for architecture arm64:"_g_CodegenRegistration", referenced from:il2cpp::vm::Runtime::I... Read more
[iOS] [Xcode] Exported UnityAppController.h throws 2 "This block declara...
Reproduction steps:1. Download and extract "ContainingProject.zip" into "ContainingProject" folder2. Create a new project3. Go File ... Read more
[Vulkan] Shader Graph compilation errors on Vulkan - cannot convert from...
How to reproduce:1. Open the attached project(Check edit below) using the '-xr-tests' as command-line arguments2. Open Scene named "... Read more
[Memory Profiling] Texture Importer memory size does not match memory si...
Different sizes are shown for ASTC type textures between the Texture Importer Preview window and the Memory Profiler window To repro... Read more
[Prefabs] Blue highlight (override indicator) is missing for Cooking opt...
[Prefabs] Blue highlight (override indicator) is missing for Cooking options dropdown in Mesh collider even though changes are visib... Read more
The locked state dropdown moves depending on graph zoom level
When using the lock state node with it's literal (A dropdown with three options) can move around the graph depending on the zoom lev... Read more
[Metal] Editor font gets corrupted when scrolling through Console error ...
How to reproduce:1. Open user-submitted project (MetalTextCorruption.zip)2. Open the TextCorruption scene3. Enter Play Mode4. Press ... Read more
[Packman] Horizontal slider gets clipped on clicking package version dro...
Horizontal slider in package manager gets clipped on clicking package version dropdown. Refer the attached screenshot Steps to repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject