Search Issue Tracker
Fixed in 2020.3.X
Votes
0
Found in
2018.4
2019.4
2019.4.1f1
2020.1
2020.2
2020.3
Issue ID
1257194
Regression
No
Mesh is considered offscreen when a Cloth component is added
To reproduce:
1. Open user's attached project
2. Using Hierarchy window navigate to Polo_Shirt (FemalePlayer -> FemaleLP -> Tops -> Polo_Shirt)
3. In the Inspector window add Cloth component to Polo_Shirt
Expected result: Shirt stays on the model
Actual result: Shirt disappears from the model
Reproduced in: 2018.4.23f1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15
Notes:
-Zooming out makes the shirt appear again (both with Scene's view Camera or Game view Camera)
-Removing Cloth afterwards (after adding the Cloth component) does not make the shirt appear again, it stays invisible
-Using "Update When Offscreen" only fixes this outside of Play mode, after entering Play mode it reverts to how it was before
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2020.3):
Fixed in 2020.3.1f1