Search Issue Tracker
Fixed in 2020.3.X
Votes
0
Found in
2018.4
2019.4
2019.4.1f1
2020.1
2020.2
2020.3
Issue ID
1257194
Regression
No
Mesh is considered offscreen when a Cloth component is added
To reproduce:
1. Open user's attached project
2. Using Hierarchy window navigate to Polo_Shirt (FemalePlayer -> FemaleLP -> Tops -> Polo_Shirt)
3. In the Inspector window add Cloth component to Polo_Shirt
Expected result: Shirt stays on the model
Actual result: Shirt disappears from the model
Reproduced in: 2018.4.23f1, 2019.4.1f1, 2020.1.0b13, 2020.2.0a15
Notes:
-Zooming out makes the shirt appear again (both with Scene's view Camera or Game view Camera)
-Removing Cloth afterwards (after adding the Cloth component) does not make the shirt appear again, it stays invisible
-Using "Update When Offscreen" only fixes this outside of Play mode, after entering Play mode it reverts to how it was before
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Resolution Note (fix version 2020.3):
Fixed in 2020.3.1f1