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[MacOS] Rendering of ParticleSystems can be corrupted when also renderin...
How to reproduce:1. Open user-submitted project (MetalParticlesGlitch.zip)2. Open the SampleScene3. Build and run the player Expecte... Read more
[Stacks][Graphview] Graph input becomes non-functional after moving shad...
Only happens on 20.2. Does not happen on 20.1. Repro steps: 1. Create a new universal lit shadergraph2. Move the position of the sha... Read more
[HDRP] [VFX] Shader errors are thrown in the Console when compiling a cu...
How to reproduce:1. Open the project from the attached file "1259511.zip"2. From Assets/Effects/Flare open the "FlareSmoke" VFX file... Read more
[ProBuilder] Shortcuts are reset when exiting Unity 2018.4
This only affects pre-shortcut manager versions of Unity, ie 2018.4. Open Preferences / ProBuilder and modify a single-key shortcut.... Read more
MissingReferenceException and GUI errors are thrown when removing collid...
Reproduction steps:1. Create or open any Unity project2. Set the Layout to "Default"3. Create a new GameObject in the Hierarchy44. A... Read more
[Shadergraph] dynamic node outputs no longer change visually to reflect ...
Repro steps:1. Open shadergraph2. create a "Position" node3. create a "Remap" node4. plug the output of "Position" into "In" of "Rem... Read more
Animation Rigging with Humanoid rig: MultiAim constraint moving the anim...
Humanoid retargeting introduces offsets when using Animation C# Jobs. This can be reproduced with a nested humanoid character for wh... Read more
Lightmap mode for a scene is not saved unless bake is done
How to reproduce:1. Open the attached 'project-1259485.zip' project2. Load the 'MainScene' scene3. Enter Play mode4. Observe the Con... Read more
[UIElements] Small visual regressions
Small visual glitches are apparent in the VFX Graph and Shader Graph. Repro steps:1. Create a Gradient node in the VFX graph2. Chang... Read more
[Editor] 'Colour picker' from Material property remains open after closi...
'Colour picker' window remains open when the Inspector window closed by 'Close Tab' option. Step To reproduce:1. Create a New Projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog