Search Issue Tracker
Fixed
Votes
0
Found in
2017.1.5f1
2020.1.0a11
Issue ID
1195482
Regression
No
[HUB] Windows Build Support is not visible on opening the "Target Platform" dropdown list in Hub
[HUB] Windows Build Support is not visible on opening the "Target Platform" dropdown list in Hub.
Windows Build Support is not visible on opening the "Target Platform" dropdown list in Hub.
Steps to Reproduce:
1. Install Unity along with Windows Build Support(Mono).
2. Create a new project or select an existing one.
3. Close unity editor(only if a new project was created).
4. Open HUB.
5. Select the Target Platform dropdown list for the respective project.
Actual Result:
Installed Windows build Support is not visible.
Expected Result:
Installed Windows build Support should be visible.
Reproducible on:
2020.1.0a11, 2019.3.0b9, 2018.4.12f1(LTS), 2017.1.5f1
Environment:
Mac 10.14.6 and Linux (Ubuntu 18.04.3 LTS)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment