Search Issue Tracker
Fixed
Votes
0
Found in
2017.1.5f1
2020.1.0a11
Issue ID
1195482
Regression
No
[HUB] Windows Build Support is not visible on opening the "Target Platform" dropdown list in Hub
[HUB] Windows Build Support is not visible on opening the "Target Platform" dropdown list in Hub.
Windows Build Support is not visible on opening the "Target Platform" dropdown list in Hub.
Steps to Reproduce:
1. Install Unity along with Windows Build Support(Mono).
2. Create a new project or select an existing one.
3. Close unity editor(only if a new project was created).
4. Open HUB.
5. Select the Target Platform dropdown list for the respective project.
Actual Result:
Installed Windows build Support is not visible.
Expected Result:
Installed Windows build Support should be visible.
Reproducible on:
2020.1.0a11, 2019.3.0b9, 2018.4.12f1(LTS), 2017.1.5f1
Environment:
Mac 10.14.6 and Linux (Ubuntu 18.04.3 LTS)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered
Add comment