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[Mac] Video player jumps to keyframe when calling Play() if paused befor...
Reproduction steps:1. Open user's attached project and scene "SampleScene"2. In Game View, enable Maximize On Play and enter Play Mo... Read more
Certain TextMeshPro - Text Component's properties cannot be overridden o...
TextMeshPro - Text Component's Alignment, Sorting Layer, Order in Layer, Font Style, Wrapping, Material Preset, and Vertex Color pro... Read more
[iOS] PBXProject.AddFileToBuild method fails build when appending build ...
How to reproduce:1. Open the attached 'PictureCrossAppendBuildIssues.zip' project2. Switch platform to iOS3. Build the Xcode project... Read more
Joint2D rotates 360 degrees when disabled and reenabled depending on angle
Reproduction steps:1. Open user's attached project and scene "ReproJointRotationIssue"2. Enter Play Mode3. In Game View, observe 'pa... Read more
[XR][Oculus] triggerPressed action is registered when index finger trigg...
Reproduction steps:1. Open the attached project ("Input System.zip")2. Open "Input System" scene3. Enter Play mode4. Make sure HMD i... Read more
[Profiler] Profiler doesn't carry on recording after closing and opening...
Reproduction steps:1. Create a new project and import the Profiler Analyzer through the Package Manager2. Open the Profiler along wi... Read more
[2D] Slicing of a Sprite became never ending process when Cell size 8 by...
Slicing of a Sprite became never-ending process when Cell size 8 by 8 selected 1. Open the project "SliceTest" which can be found he... Read more
It is possible to enable Collaborate and its features in the Editor when...
How to reproduce:1. Create and open a new Project2. Remove the 'Collaborate' package from the Package Manager3. Turn on collab in th... Read more
[PLM] Overlapping spotlights are not baked
How to reproduce:1. Open "Test2019.zip" project and SampleScene2. Select the second "Spot light" GameObject in the Hierarchy window3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] UI picking is offset to the left when Reference DPI and Fallback DPI differ
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked