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Prefab instance changes are reverted when FormerlySerializedAs is applie...
How to reproduce: 1. Download and open the attached project "1183879.zip" 2. Inspect TestField values set to PrefabNamespace Asset a... Read more
[Addressables] NullReferenceException appears when addressable scriptabl...
To reproduce: 1. Open attached project 2. Press play in the editor 3. Check the console for errors Actual results: NullReferenceExc... Read more
Setting text property throws NullReferenceException when using TextMeshP...
How to reproduce: 1. Open the attached TMP_AutoSize.zip project 2. Enter the Play mode and press Space 3. Inspect the Game view Act... Read more
[InputSystem x XR Plugin] Pathed controls to CommonUsages bound to an Ac...
Steps to Reproduce: - Download the attached project (don't open it yet!) - Get the com.unity.inputsystem package from https://github... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more
Timeline Activation clips can not be modified during runtime
To reproduce: 1. Open the user's attached project 2. Play the "SampleScene" in the Editor 3. Slide the first slider until the cube s... Read more
Unlit/PBR Shader Graph Keywords menu is too small and is difficult to na...
How to reproduce: 1. Open attached project 2. Select New Shader Graph asset 3. Press "..." button next to the Keywords label at the ... Read more
Json Parse Error in shadergraph file causes unity to crash and refuse to...
Doesn't reproduce in 2019.1.11f1 Reproduced in 2019.2.6f1, 2019.3.0b3, and 2020.1.0a4 (both 6.0.1 and 6.1.1) Repro steps: 1. Use a p... Read more
Struct with marshalled byte/char array fails to be properly cloned by a ...
How to reproduce: 1. Open user-submitted project (string_marshall_test) in OSX 2. Open the 'default' scene 3. Enter Play Mode Expec... Read more
Performance of NavMeshBuilder.UpdateNavMeshData spike up to 10 times
Steps to reproduce: 1. Download NavMeshTest.zip and open "mytest" scene 2. Start playing in the Editor. 3. Add a plank by pressing "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Capacity field in the “Particle System Info“ is not updated when changing the Visual Effects Graph is not saved
- [VFXG] Setting an exposed texture to none assigns a random texture
- Rigidbody2D with interpolation position breaks when rotation is set and Time.timeScale is adjusted
- Non-bold Japanese characters become bolder when the first button has those characters in bold in a custom window rootVisualElement
- The window divider between the Project and Animator windows does not move when trying to drag it from the Animator window side