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[Linux] [Timeline] Unable to switch between timelines using "Timeline Sw...
"Timeline Switcher" is not switching between the created timelines(eg. Cube Timeline and Point Light Timelines) when the focus on Ga... Read more
[IMGUI] Animation keyframe scale overlaps with cogwheel
Animation keyframe scale overlaps with cogwheel (settings icon) when no other Animation clip is available in the project. Steps to ... Read more
Dots Physics RayCast does not detect collision when using from float.MAX...
To reproduce: 1. Open attached project ("case_1180155-Raycast") 2. Attach "Test" script from Assets to "Directional Light" object in... Read more
Crash when using Animator.Rebind() after destroying AnimatorControllerPl...
How to reproduce: 1. Open the attached project("Animator_Crash") 2. In the Hierarchy select "ToonSoldier_demo" 3. In the Inspector, ... Read more
[Profiler] The CPU Profiler -> Hierarchy view's "Show Calls" view does n...
Steps to Reproduce: 1. Add the Test.cs file to an Empty project and attach the component to something in the scene. 2. Run the game ... Read more
[Linux] Hovering over package manager buttons also hovers over scene/gam...
To reproduce: 1) Create a new project 2) Open Package Manager 3) Hover over top bar buttons/tab of Package Manager window (hovering ... Read more
Editor scripts don't recompile after Platform switch
Reproduction steps: 1. Open "SwitchPlatformScriptIssue-2019.3.0b1.zip" project 2. Open "Test Menu" and see "Run Windows" 3. Switch P... Read more
[WebGL] Some AudioClips cannot be decompressed on builds when loaded fro...
How to reproduce: 1. Open the attached project ("case_1180101-TestBgmAssetBundle.zip") 2. Open the repro scene ("SampleScene") 3. Sw... Read more
Applying vertex stream layout to a particle system does not work in Pref...
How to reproduce: 1. Open the attached "VertexStreamsPrefab.zip" project 2. In the Project window, open the "Rain" prefab 3. In the ... Read more
[HDRP] HDR becomes disabled when Cameras in the Scene don't have the sam...
Steps to reproduce: 1. Open user's attached project "Overlaid_Camera_Built-in_Render_Pipeline.zip" 2. Open "SampleScene" 3. To see t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An emoji is not shown in the UI Builder Viewport and the Game view when it is placed in the Labels text attribute and Usage Hints is set to Dynamic Color
- The Sprite Renderers are looking for Secondary Textures from the wrong page within the Sprite Atlas when the Sprite Atlas has a large amount of textures for packing
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors