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Tilemap Renderer in Individual Mode does not batch with other Sprite Ren...
How to reproduce:1. Open the attached project named "Batching Regression" and the SampleScene2. Open the FrameDebugger window3. Sele... Read more
[URP Template] Major performance drop in the Editor during Play Mode
How to reproduce:1. Open a new URP project2. Make sure you have Fraps opened3. Go to Window -> Layouts -> Default (Different L... Read more
[iOS 13][iPhoneX][Metal] Dynamic resolution causes excessive memory usag...
How to reproduce:1. Open the attached '1277219.zip' project2. Switch Platform to iOS and enable Development Build in Build Settings3... Read more
[iOS] Unable to create Texture2D's with ASTC_RGBA_4x4 texture format at ...
How to reproduce:1. Open the attached 'ASTCTester.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open t... Read more
[SceneViz] CTRL + I (inverse selection) will ignore objects that aren't ...
1. Open new scene2. Create multiple objects in the scene3. Make one of them not pickable from the hierarchy (hand icon on the left o... Read more
ETC Texture Compressor's Fast, Normal, Best properties stay in "Legacy" ...
How to reproduce:1. Open the attached "1277170_ETCTexture.zip" project2. Go to File -> Project Settings3. Select the Editor categ... Read more
Render Texture will not be rendered in Build if the Graphics.Blit method...
How to reproduce:1. Open the user's attached "RenderTextureAddressableIssue.zip"2. Open the "SampleScene" Scene3. Select the "Spawn"... Read more
The Input is delayed when adding the user Input in the "Extensions handl...
How to reproduce:1. Open the attached "UnityBugReport.zip" project2. Navigate to Edit/Preferences/External Tools3. Set Rider as the ... Read more
[HDRP] Baked sky contribution is missing while baking lighting in scene ...
Steps to reproduce: 1. Download and open SponzaHDRP project2. Open Sponza and SponzaLightingDay scenes3. Set SponzaLightingDay scene... Read more
There is no way to have 2 instances of AndroidJavaObject with different ...
Use cases:1 AndroidJavaObject needs to be passed to multiple independent bodies of code -- each which have their own independent dur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size