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Can't start Record Mode or Preview on any Animation, if "Playable Direct...
To reproduce:1. Open attached project "TimelineKilling.zip".2. Open "Test" scene.3. Select Sphere in hierarchy. Open animation windo... Read more
[Timeline] Clip Timing Start time can be set to a negative time, when se...
To reproduce:1. Open attached project.2. Open Timeline window.3. In Project window, select "Cube_TimelineTimeline".4. In Timeline wi... Read more
If a Sprite Atlas and the Sprites it uses are in different Asset Bundles...
Reproduction steps: 1. Open "Sprite Atlas Problems.zip" project2. Open the "Test" Scene3. Enter Play Mode Expected Result: The Asset... Read more
[iOS] Cannot open URL when launching FBlogin through Unity Facebook SDK ...
Steps to reproduce1. Open the attached project2. Ensure project is set to iOS build target.3. Ensure Player Settings -> Resolutio... Read more
Adding a new script, called "Status", to the game object via AddComponen...
To reproduce: 1. In a new project, select Main Camera in the Hierarchy2. In the Inspector, press Add Component -> New Script3. Na... Read more
Projector shadows appear broken in Editor Mode, but corrects in Play Mode
How to reproduce:1. Download attached project file attached by QA and open "Basic" scene2. Click on SoftShadowProjector -> SoftSh... Read more
Entering Play mode while specific custom Editor Window is open causes th...
To reproduce: 1. Open the project, attached by the user (GalaxyMatch.zip)2. Open the "DecoratorDesigner" scene3. Open Mitosis -> ... Read more
[WSA] Input gets queued during splash screen, played out over N frames a...
Steps to reproduce:1. Open the attached project(SplashScreen.zip)2. Open the test scene3. Switch platform to Windows Store4. Build f... Read more
Particle system sub-emitter spawns offset particles when not Play On Awa...
To reproduce: 1. Open the project, attached by the user (TestUnity2017_1.zip)2. Open "Test" scene3. Press Pause button and enter Pla... Read more
[Metal] Texture2D.GetNativeTexturePtr creates a new texture and returns ...
To reproduce:1. Open project attached by the user2. Open "MainScene" scene3. In Edit->Project Settings -> Player enable Metal ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
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- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open