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Fixed in 2017.3.0f3
Votes
0
Found in
2017.2.0b4
Issue ID
933509
Regression
Yes
Projector shadows appear broken in Editor Mode, but corrects in Play Mode
How to reproduce:
1. Download attached project file attached by QA and open "Basic" scene
2. Click on SoftShadowProjector -> SoftShadowProjector in Hierarchy Window
3. Press Play
Expected result: Blurring, generating mipmaps in OnPostRender function should work in Edit Mode
Actual result: Blurring, generating mipmaps in OnPostRender function works when the scene is running, but it doesn't work in Edit Mode
Reproduced with: 5.6.0f1, 5.6.2p3, 2017.1.0b7, 2017.1.0f3, 2017.2.0b4, 2017.3.0a1
Not reproduce with: 5.5.2f1, 2017.1.0a1, 2017.1.0b6
Regression: 5.6.0f1 - 5.6.2p3 (Repro), 2017.1.0b7 - 2017.3.0a1 (Repro)
Note: Tested on these API's: DirectX9, DirectX11, DirectX12, Vulkan;
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