Search Issue Tracker
Visual Effect Graph throws exception when "Select Asset", "Force Runtime...
How to reproduce: 1. Open attached project "19.3.b3.zip" 2. Open "Window" -> "Visual Effects" -> "Visual Effects Graph" window 3. C... Read more
[iOS] [GLES2] Stencil buffer doesn't work
Reproduction steps: 1. Open the attached project. 2. Make sure Graphics API is set to OpenGLES2. 3. Build and run it on an iOS devic... Read more
[DSPGraph] Crash on ExecuteJobWithSharedJobData when calling AudioOutput...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1184507.zip" Unity project 2. Enter Play Mode Expected resu... Read more
[SRP] Material for first few frames do not have all the shader passes
Steps to reproduce: 1. Attached project 2. Open "test" scene 3. Enter player mode 4. Check Console window Results: For the first tw... Read more
[HDRP] Black objects in standalone build with enabled Shadowmasks
Versions tested: 2020.1.0a4 + 7.2.0 (HDRP/Staging) Steps to repro: 1) Open attached project (fix manifest.json package paths if nee... Read more
[Improved Prefab] NullReference Exception is thrown on applying all chan...
NullReference Exception is thrown on applying all changes made to GlobalLight2D Steps to Reproduce: 1. Open attached project 2. Ins... Read more
[IMGUI] Transition Settings Icon and Preview Speed Text(x) are clipped i...
Transition Settings Icon and Preview Speed Text(x) are clipped in Animation State. Steps to repro: 1. Open the attached project. 2.... Read more
[Improved Prefab] Override indicator (blue line) appears misaligned on F...
Override indicator (blue line) appears misaligned on Freeform Light 2D Steps to Reproduce: 1. Open attached project 2. Install Win... Read more
[iOS][Legacy Input] Left and Right stick press doesn't work on Xbox One ...
To reproduce: 1. Open project and load "TestScene" 2. Build and Run on iOS device 3. Connect Dualshock or Xbox One controller to dev... Read more
[Legacy Input] Left and Right stick press doesn't work on Xbox One and P...
To reproduce: 1. Open project and load "TestScene" 2. Build and Run on iOS device 3. Connect Dualshock or Xbox One controller to dev... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application