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[GPU PLM] Radeon Pro denoiser runs out of memory and crashes the editor on non-AMD GPUs

Progressive Lightmapper


Steps to reproduce:

1. Open any existing project
2. Navigate to the lighting window
3. Make sure that lightmapper is set to Progressive GPU
4. Enable Advanced filtering options
5. Select Radeon Pro denoiser
6. Bake the lighting
7. Observe a crash


- This crash was observed in the PixarKitchen project running in Unity 2019.4.9f1
- Reproduces in all 2019.3 and 2019.4 release builds
- The crash does not reproduce in 2020.1, nor 2020.2 versions of the editor
- Only reproduces with the GPU lightmapper with non-AMD GPUs

Comments (2)

  1. Noah-Essa24

    Sep 03, 2020 03:18

    I reproduced this error with my project

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