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[WebGL] Video is not being played by the Video Player Component when Sou...
Steps to reproduce:1. Open the attached project "WebGLIssue.zip"2. Press File>Build and Run3. Observe the Cube in the built Proje... Read more
Editor crashes when opening the project with imported Shaders
How to reproduce:1. Open the attached project: ShaderCrash.zip Expected result: Project loadsActual result: Unity crashes Reproducib... Read more
[IL2CPP] Project crashes with Debug Assertion Failed error in the runtime
When using large arrays with the C++ Compiler Configuration set to Debug IL2CPP may fail with a debug assertion: "Expression (elemen... Read more
Project window can be shrunk to the point it's unusable anymore
How to reproduce:1. Create a new project2. Remove Hierarchy tab3. Drag the right border of the Project window to shrink it Reproduci... Read more
[HDRP] Planar reflection probe range compression factor
Steps to reproduce:- Create a mirror object (create > 3D Object > Mirror)- Create a sphere with a highly emissive material- Pl... Read more
[Localization] Localized Property Variants reset world space UI's z posi...
Hot to reproduce:1. Open the attached "1358151" project2. Open the "Test" Scene3. Go to Window -> Asset Management -> Localiza... Read more
Unity Download Assistant uses the last install path
The Unity Download assistant pre-fills the Unity install folder path with the last path where a Unity editor was installed. This mea... Read more
"NullReferenceException" is thrown when a MonoBehaviour script that was ...
Steps to reproduce:1. Open the attached project "BugRepro.zip"2. Open Scenes/SampleScene3. Delete Bug.cs script4. Select GameObject ... Read more
[LightProbes] Corruption in Probe baking when lightmap UVs are not provi...
Gif showing the problem.https://imgur.com/W19AYv7.gif 1) Open the sample scene2) Generate lighting3) Goto lightmap debug scene mode ... Read more
Graphics.CopyTexture does not work with Texture2DArray when "Texture Qua...
How to reproduce:1. Open project "CopyTexture_TextureArray_TextureQuality.zip"2. Open "Scene" Scene (Assets>Scene)3. Select "Text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scrolling in a default ScrollView in WebGL builds is slower when compared to other platform builds and the Editor
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked