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SpriteAtlas ignores sRGB setting when in Play mode
Reproduction steps: 1. Open the attached project named Case_1186925 2. Open the "TestScene" 3. Enter Play mode 4. Zoom in to Sprite ... Read more
Scripts compile with wrong standard libraries on first import
Repro steps: 1. Download the attached project and delete the Library folder 2. Open the project in Unity 3. Observe the Console Ac... Read more
Look-up textures shows different results than post-processing package wh...
How to reproduce: 1. Open attached project ("URPR1.zip") 2. Open Project Settings window (Edit->Project Settings...) 3. In Project S... Read more
Crash on FindActiveTransformWithPathIm when using transform.SetAsLastSib...
Steps to reproduce: 1. Open the attached project (1186891.zip) 2. Open the "SampleScene" 3. Enter the Play Mode 4. Exit the Play Mod... Read more
[IMGUI] Expand icon for "On Demand Remap" Property doesn't work
"On Demand Remap" expand icon in "Materials" property under Import Settings is not getting clicked. refer attached video. Steps to ... Read more
Sprite Atlas stored hash changes when atlas is built on a different machine
To reproduce: 1) Open the attached project and scene 2) Select Atlas in the project browser 3) Change inspector to Debug, and check ... Read more
[HDRP] Material upgrader breaks standard transparent materials
Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce: 1) Open attached scene or create an empty standard pipeline project along wi... Read more
[Visual Effect Graph] NullReferenceException is thrown on selecting "Can...
Clicking on "Cancel" button from "Create Subgraph" pop-up causes NullReferenceException, refer attached video. Steps to repro: 1. C... Read more
Re-installing ShaderGraph package crashes the editor on "mono_class_setu...
Steps to reproduce: 1. Open attached project "2d-lights-tests-master_CrashRepro.zip" 2. Open package manager 3. Install Universal RP... Read more
[2D] CompositeCollider2D doesn't generate correct shape when Geometry Ty...
How to reproduce: 1. Open the attached 'TilemapCompositeColliderBug.zip' project 2. Select 'Composite' GameObject in the Hierarchy 3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Objects are trying to be loaded during a domain backup." errors on entering Playmode
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3