Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4.0f1
2018.4.0f1
2019.2.0a1
2019.3.0a1
2019.3.0b1
2020.1.0a1
Issue ID
1186891
Regression
No
Crash on FindActiveTransformWithPathIm when using transform.SetAsLastSibling() on a childed GameObject and exiting Play Mode
Steps to reproduce:
1. Open the attached project (1186891.zip)
2. Open the "SampleScene"
3. Enter the Play Mode
4. Exit the Play Mode
Reproducible with: 2017.4.32f1, 2018.4.10f1, 2019.2.8f1, 2019.3.0b5, 2020.1.0a7
Note:
- Reproducible only when there is more than one child GameObject and at least one child GameObject, that is currently not the last sibling and has the script attached
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “NullReferenceException” thrown when moving control points on a tree branch in Scene view
- [Linux] Player window unexpectedly resizes to monitor dimensions when calling "Screen.SetResolution" function with hardcoded resolution matching current display's width or height
- Color picker does not show the correct color when selecting color on the moving object
- “Asset X has no meta file, but it's in an immutable folder. The asset will be ignored.” errors are thrown when importing package with files not listed in package.json's "files" property
- There is no way to adjust the HDR Paper White value of the Unity Editor's interface, making it difficult/uncomfortable for some developers to work on very dark/bright scenes in HDR
Add comment