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Package Manager window is not working after installing AI Navigation
How to reproduce:1. Create a new project with a 3D template2. Go to Package Manager (Window>Package Manager)3. In the Package Man... Read more
Tracked Properties update when Track Changes is unchecked
Repro:1. Open attached project. (SampleScene)2. Window -> Asset Management -> Localization Scene Controls.3. Set the 'Active L... Read more
Warnings in the Console window when a Scene Template Asset has a long Ti...
How to reproduce:1. Open the attached project "TruncatedBug"2. Select the "New SceneTemplate" asset (Assets > Scenes > New Sce... Read more
[iOS] Crash when calling UnityBatchPlayerLoop()
Reproduction steps:1. Download and open the attached "iOS" build2. Deploy the project to an iOS device3. Observe the crash Actual re... Read more
GUILayout.Label changes colour when hovered over with mouse
How to reproduce:1. Open the user's attached project2. Open scene Bug3. Press the Play button4. Go to the Game view5. Hover the mous... Read more
[OpenGLES3][Android] UIToolkit is not rendered properly on some devices
How to reproduce it:1. Open the user's attached project2. Build and Run it on Android3. Observe the app Expected result: App display... Read more
[Scene Template] Cannot instantiate new Scene when the "Basic URP" templ...
How to reproduce:1. Open the user's "URP_SceneTemplate_21_2" attached project2. Select "File -> New Scene -> Basic (URP)"3. Se... Read more
[Search] Out of memory crash when using the search picker to pick a larg...
Steps to reproduce:1. Open the attached project2. Click Window>Search>New Window3. Type a query, i.e. 't:material' in the Sear... Read more
Scene or Prefab doesn't open when using Alt + Enter shortcut
How to reproduce:1. Open the attached project "QuickSearchTest.zip"2. Open Quick Search (Help > Quick Search)3. Search "TestScene... Read more
[2D][Sprite Editor] Instantiated default assets can be edited in sprite ...
[2D][Sprite Editor] Instantiated default assets can be edited in sprite editor Instantiated default assets can be editted in sprite ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open