Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a13
2021.2.0b7
2022.1
Issue ID
1358117
Regression
Yes
GUILayout.Label changes colour when hovered over with mouse
How to reproduce:
1. Open the user's attached project
2. Open scene Bug
3. Press the Play button
4. Go to the Game view
5. Hover the mouse cursor over the text label in the top left corner
Expected result: the label doesn't change color on mouse hover
Actual result: the label changes color on mouse hover
Reproducible with: 2021.2.0a13, 2021.2.0b11, 2022.1.0a7
Not reproducible with: 2019.4.30f1, 2020.3.17f1, 2021.1.20f1, 2021.2.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a13
Resolution Note (fix version 2021.2):
Fixed in 2021.2.3f1