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Multiple errors in the Console log when having Visual Effect Graph 8.3.1...
How to reproduce:1. Open a new HDRP project2. Install the "Input System" package in the Package Manager (Window -> Package Manage... Read more
[UX] The Graph Inspector window jitters when it is clipped and the SG wi...
Repro steps:1. Create any ShaderGraph asset and open it.2. Make sure the Graph Inspector window is visible3. Resize the Shader Graph... Read more
[VFX] SRP Batcher issues with VFX Shadow-casters
SRP Batcher affects VFX shadows. Repro steps:1. Import the attached package in a VFX-enabled project (HDRP or URP)2. Observe the mis... Read more
[MacOS] Rare crash on fresh URP IL2CPP Development Build, when launching...
Reproduction steps:1. Open the attached "CrashSigning.zip" project2. Build with IL2CPP and select the Development build3. Name the B... Read more
[IMGUI] Icons of the Editor Tool is distorted and Tooltip is missing
[IMGUI] Icons of the Editor Tool is distorted and Tooltip is missing The icon of the Editor Tool is distorted (blurred) and Tooltip ... Read more
[HDRP] NullReferenceException errors are thrown on exiting from the Play...
NullReferenceException errors are thrown on exiting from the Play mode when Look Dev window is opened. Steps to repro:1. Create a ne... Read more
Reorderable locale fields for the Localization Package cannot be duplicated
How to reproduce:1. Create a new project and open it2. Add the localization package to the project (Add this line to the package man... Read more
Physics.CapsuleCast ignores Mesh Collider when Z-axis of the Capsule mat...
Reproduction steps:1. Open user attached project "CapsuleCast Ignores Mesh Collider.zip"2. Enter Play Mode3. Open Scene View4. Look ... Read more
[MLAgents] Errors are thrown on setting negative 'Branches-Size' value ...
On setting negative 'Branches-Size' in Behaviour Parameters MLAgents-Component, console flooded with 'Array size must be non-negativ... Read more
Can't attach Unity debugger to Visual Studio on a Virtual Machine
How to reproduce:1. Create a Virtual Machine2. Open Unity and add any script to any GameObject3. Open that script with Visual Studio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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