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Fixed in 5.0.0
Votes
0
Found in [Package]
5.0.0-pre.7
Issue ID
1286757
Regression
No
[ProBuilder] Corner polygon of the door object is triangulated in a wrong direction
How to reproduce:
1. Open an existing project, or create one
2. Open the ProBuilder Window
3. Create a new Door Shape
4. Switch to either Shaded Wireframe or Wireframe Scene View
5. Observe how the upper corner polygons are triangulated
Expected results: The edge in each corner polygon is connecting the corner vertices
Actual results: The edge in teach corner polygon is not connecting the corner vertices
Reproducible with: 4.4.0, 4.5.0(2018.4.31f1), 5.0.0-pre.7(2019.4.20f1, 2020.2.4f1, 2021.1.0b6, 2021.2.0a4)
Notes:
1. In an ideal case scenario, the edge should be connecting the corner vertices
2. Can be worked around by connecting the vertices manually
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Resolution Note (fix version 5.0.0):
Fixed in ProBuilder 5.0.0 which will be available in Unity 2019.4 and above
Part of the Shape tool PR:
https://github.com/Unity-Technologies/com.unity.probuilder/pull/330/commits/dd671cd5e1f5b67b3d3000e5324eee120e62ca3e
Update :
https://github.com/Unity-Technologies/com.unity.probuilder/pull/365/commits/f1c7e71ca991bb2f97872775d79b6fca6fe604e6