Search Issue Tracker
Fixed
Votes
0
Found in
2018.4
2019.4.12f1
2020.1
Issue ID
1286609
Regression
No
The rotation value of the child object becomes imprecise after unparenting it from another object
How to reproduce:
1. Open the attached '1286609.zip' project and open 'SampleScene'
2. In the Hierarchy window right-click on the 'Object1' and select 'Create Empty'
3. Unparent the newly created GameObject and observe its Rotation value
Expected result: The Rotation value of the unparented GameObject is 90
Actual result: The Rotation value of the unparented GameObject is 90.00001
Reproducible with: 2018.4.29f1, 2019.4.14f1, 2020.1.0a23
Not reproducible with: 2020.1.0a24, 2020.1.13f1, 2020.2.0b11, 2021.1.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer does not change volume when lowering volume on an Audio Mixer loaded from AssetBundles
- Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)” thrown and Addressables build fails when "Include in Build" is disabled and using Addressables For Android package
- “error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System.CodeDom and 'System" compilation errors are thrown when opening a specific project
- Metal Vertex Shader warning is being thrown when creating a VR Template Project
- Asset database warning is thrown when declaring font variable in the USS text file
Resolution Note:
Fixed in: 2020.1.0a24