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1
votes
Fixed

Nested Child ScriptableObject asset becomes the Main ScriptableObject as...

Asset - Database

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Nov 16, 2020

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Version/s: 2019.4, 2019.4.8f1, 2021.1

How to reproduce:1. Open attached "BetaTest.zip" project2. In the project window, select Data/Gameplay/Character/Abilities/Kick Atta... Read more

2
votes
Fixed

Significantly lower FPS produced when using ExclusiveFullScreen mode com...

Windows

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Nov 16, 2020

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Version/s: 2020.2, 2020.2.0b11, 2021.1

Reproduction steps:1. Open the project attached by the user2. Build and run the "SampleScene" (File -> Build and Run)3. Set "Max ... Read more

0
votes
Fixed

The Profiler updates all modules when only one module is enabled

Profiling

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Nov 16, 2020

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Version/s: 2020.1, 2020.2.0b11, 2021.1

How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Disable all modules except the CPU Usage module... Read more

3
votes
Fixed

[UIR] Nodes don't contain any properties when duplicating a huge portion...

Visual Effects

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Nov 16, 2020

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Version/s: 2019.4, 2020.1.6f1, 2021.1

How to reproduce:1. Open the user's attached "DemoVFXGraph.zip" project2. Double-click the "fire.vfx" Asset in the Project window3. ... Read more

0
votes
By Design

The CPU Usage chart does not scale up to show any values higher than 66m...

Profiling

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Nov 16, 2020

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Version/s: 2018.4, 2020.2.0b11, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Open the Profiler window (Window > Analysis > Prof... Read more

0
votes
Fix In Review

The Game View Scale slider value increases when the project is reopened ...

Scene/Game View

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Nov 16, 2020

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Version/s: 2019.4, 2020.2.0b10, 2021.1

Reproduction steps:1. Open the attached project "GameView 2020.2.0b12.zip" or create a new project2. In the Game View set the aspect... Read more

0
votes
Fixed

Frame charts view line separators disappear when resizing the chart heig...

Profiling

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Nov 16, 2020

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Version/s: 2019.4, 2020.2.0b11, 2021.1

How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Make sure that only 6 (or fever) modules are en... Read more

0
votes
Fixed

Crash in GetColorBlockColors when calling Texture2D.GetPixels32 for crun...

Texture

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Nov 16, 2020

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Version/s: 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open user-submitted project (GetPixels32Crash.zip)2. Attach the CrashScript.cs onto any GameObject3. Enter Play ... Read more

0
votes
Fixed

Render Texture transparency to Light Reflections until Material is selected

Package: Scriptable Render Pipeline HD

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Nov 16, 2020

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Version/s: 2020.2, 2020.2.0b11, 2021.1

Reproduction steps:1. Open attached Project "RenderIssue"2. Open "Assets/Scenes/SampleScene" scene3. Move the Scene View around the ... Read more

0
votes
Fixed

[HDRP] Material with emission stops emitting light when Screen Global Il...

Package: Scriptable Render Pipeline HD

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Nov 16, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the user's attached "RTGITest" project2. Open the "Test" Scene found in the "Assets" folder3. In the Hierar... Read more

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