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[Android][MacOS] MacOS tooltip file path to Preferences in Android Build...
1. Install the Android module to your Unity version, but with both of the dropdown items under Android Build Support unchecked. 2. C... Read more
ApiUpdater may leave orphan usings when only type qualified references w...
In some scenarios after ApiUpdater runs old, non existing namespaces may be left in using clauses. This may happen if Unity changes... Read more
[GPU PLM] Indirect bounce is missing in some instances
Steps to reproduce: 1. Download ant open SponzaHDRP project 2. Bake the lighting using GPU lightmapper 3. Switch to baked lightmap ... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more
[Cinemachine] Virtual Camera prefab continuously updated on clicking on ...
-Mouse cursor flickers continuously on selecting clicking on Solo button in CM vcam1 prefab. -Virtual Camera status does not remain ... Read more
[SubGraph] Trying to enter an unassigned subgraph throws a null ref exce...
Repro steps: 1. In a VFX graph, right click and create an Empty Subgraph Operator. 2. Right-click the newly created subgraph and sel... Read more
[Camera Buffers] Can't access depth or color buffers in OSX or XBox One ...
Repro steps: 1. Import the attached package 2. Open the scene and the VFX 3. Observe how the particles are going through the cube. ... Read more
[HDRP] Decal Projector does not work with HDRP/Decal Materials that were...
Reproduction steps: 1. Create a new HDRP Template project 2. Create an empty Game Object and attach a Decal Projector Component to i... Read more
[Improved Prefab][Probuilder] Blue highlight is missing on making change...
Blue highlight is missing on making changes on properties of Bezier Shapes like Close Loop, Smooth, Radius and Columns Steps to Rep... Read more
[Cinemachine] MissingReferenceException errors are thrown on assigning O...
-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup