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0
votes
Fixed

Shadows start flickering when using SRP Batcher

Package

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Nov 23, 2020

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Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached "UnityProject.zip" project2. Enter Play mode and switch to the Scene view windo... Read more

1
votes
Fixed

Time.unscaledTime and Time.fixedUnscaledTime do not update when stepping...

Editor - Functionality

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Nov 23, 2020

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Version/s: 2018.4, 2019.4.0f1, 2021.1

How to reproduce:1. Open the user's attached "Time.unscaledTime Bug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. ... Read more

0
votes
Fixed

[2D] NullReferenceException thrown continuously on selecting Sprite Atla...

2D

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Nov 23, 2020

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Version/s: 2021.1.0a6, 2021.1.0a7

When Sprite Atlas asset is selected in the Project window and "Sprite Atlas V2(Experimental) - Enabled" Sprite Packer Mode is select... Read more

6
votes
Fixed

[Linux] Context menu opens on the first connected monitor when the Edito...

Linux

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Nov 23, 2020

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Version/s: 2020.2.0a20, 2021.1, 2021.1.0a6, 2021.2

Reproduction steps:1. Open a new or an existing project2. Drag the Editor window to the monitor which is connected second to your co... Read more

0
votes
Fixed

[HDRP] [DXR] Can't use multi-bounce reflection with Shader Graph materials

Package: Scriptable Render Pipeline HD

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Nov 23, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "New Unity Project.zip"2. Open the Test Scene3. Observe a Sphere between two mir... Read more

0
votes
Fixed

VolumeComponentEditor.cs script changes the order of the parameters when...

Package: Scriptable Render Pipeline Core

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Nov 23, 2020

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Version/s: 9.0.0-preview.35

Reproduction steps:1. Open the user's attached project "VolumeComponentEditorTest.zip"2. In the Project window go to the Assets fold... Read more

0
votes
Fixed

[Encoding/compression] Lightmap compression artifacts when Build Target ...

Progressive Lightmapper

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Nov 23, 2020

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Version/s: 2021.1.0a7

As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more

0
votes
Not Reproducible

Public Spaceship demo errors due to missing prefabs and references on 20...

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Nov 23, 2020

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Version/s:

1) Checkout 2020.1 tag of Spaceship https://github.com/Unity-Technologies/SpaceshipDemo2) Delete Library if present3) Open the proje... Read more

0
votes
Fixed

[Android][Mali]Particle System loses its color and rotation properties w...

Visual Effects - Legacy

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Nov 23, 2020

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Version/s: 2018.4, 2018.4.27f1

Steps to reproduce:1. Open user's attached to project "ParticleInstancing.zip"2. Switch to Android3. Build it to Android Expected re... Read more

0
votes
Fixed

[IL2CPP] BuildMethodException when building project where scripts contai...

IL2CPP

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Nov 23, 2020

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Version/s: 2018.4, 2019.3.9f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open "EmptyApp.zip"2. In Project Settings -> Player -> Scripting Backend set IL2CPP3. Build the project Ex... Read more

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