Search Issue Tracker
Fixed in 1.0.0-preview.6
Votes
1
Found in [Package]
preview - 1.0.0, preview.4 - 1.0.0
Issue ID
1213085
Regression
No
[Input System] Input Actions cause exceptions and 'Should not get here' errors to appear after deleting an Action Map
How to reproduce:
1. Open user-submitted project (Pokemon Clone.zip)
2. Enter Play Mode
3. Use the WASD keys to move the player around
4. Check the Console window
Expected result: no errors are thrown
Actual result: multiple exceptions are thrown
Reproducible with: 2019.2.20f1, 2019.3.0f6, 2020.1.0a21
Could not test with: 2017.4.36f1, 2018.4.16f1(project incompatible)
Reproducible with package versions: preview - 1.0.0, preview.4 - 1.0.0
Could not test with package versions: preview - 0.9.6(project incompatible)
Notes:
Opening Assets/ControllerInput/InputActions.inputactions, creating a new Action Map, copying the Actions from 'UI' and then deleting the 'UI' Action Map prevents these errors from being thrown
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use
- No option to skip video transcoding when launching a Project
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
Resolution Note (fix version 1.0.0-preview.6):
Fixed by https://github.com/Unity-Technologies/InputSystem/pull/1063