Search Issue Tracker
Fixed
Votes
0
Found in
2018.4
2018.4.15f1
2019.2
2019.3
2020.1
Issue ID
1212891
Regression
No
Errors are thrown after deleting the prefab from project window, adjusting the missing prefab in hierarchy, converting to prefab
How to reproduce:
1. Open attached project "PrefabError.zip" and scene "SampleScene"
2. In Hierarchy window, make "CubePrefab" a prefab by dragging it to Project window
3. In Project window, delete the "CubePrefab" (In Hierarchy window, "CubePrefab" turns missing/red)
4. In Hierarchy window, expand the "CubePrefab" object
5. Unchild CylinderChild object by dragging it out (the "CubePrefab" with its children turns gray)
6. Repeat step 2
7. Observe Console window
Expected result: no errors are thrown
Actual result: the following errors are thrown:
AssetImporter is referencing an asset from the previous import. This should not happen.
Assertion failed on expression: '!GetPersistentManager().IsStreamLoaded(metaDataPath)'
Asset import did not unload metadata path. This will leak memory. File a bug with repro steps please. (Assets/Scenes/CubePrefab.prefab)
Reproducible with: 2018.4.16f1, 2019.2.19f1, 2019.3.0f5, 2020.1.17f1
Not reproducible with: 2020.3.0f1 2021.1.0b11, 2021.2.0a8
Not reproducible with: 2017.4 (old prefab system)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Package manager have no margin on the right side
- Errors are thrown in the Console and the Game view fails to render when RenderGraph Compatability is disabled and a Camera stack has a Pixel Perfect Camera Component with "Stretch Fill" Crop Frame
- [Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmanaged_fixed when accessing shared memory
- Misaligned text in Preferences window > 2D > Animation, Asperite and Sprite Editor preferences
- Unable to Install ZivaRT Player deprecated package
Resolution Note:
Fixed in 2020.3.0f1