Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.2
2019.3
2019.3.0f5
2020.1
Issue ID
1212854
Regression
No
Hierarchy View enters a hover state when the parent window is expanded
To reproduce:
1. Open any project
2. Undock the Hierarchy window
3. Hover an element in the hierarchy
4. Expand the Hierarchy window by dragging the right corner outwards
Expected result: No elements are in a hover state
Actual result: A single element is in a hover state
Reproducible in: 2019.2.19f1, 2019.3.0f5, 2020.1.0a20
Could not test in: 2017.4.36f1, 2018.4.16f1 (UIElements library not available)
Notes:
1. The issue doesn't reproduce if the cursor leaves the window entirely before resizing it
2. Only reproducible by expanding the window to the right or bottom side
This bug was split in 2 bugs:
- this bug is related to platform and IMGUI issues
- this one https://fogbugz.unity3d.com/f/cases/1290545/ is for the UIToolkit part
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Non of the elements enter Hover State when dragging the right corner outwards.