Search Issue Tracker
[UI Toolkit] Cursor not updating when changing it using a variable which...
How to reproduce:1. Open the attached project "ToolkitCursor.zip"2. Open "test_scene" Scene in the Assets folder3. Enter Play Mode4.... Read more
[ANDROID] Crash caused by Signal 6 when running Unity as an exported pro...
Reproduction steps:1) Create a new Unity project2) Switch platform to Android3) Export the project and import it to Android Studio4)... Read more
Certain object field icons in editor are not rendered
Steps to reproduce:1. Create/Open any Unity project2. Open Window -> UI Toolkit -> Samples -> Object Field 3. Observe objec... Read more
Editor crashes on physx::Gu::PersistentContactManifold::reduceBatchConta...
Reproduction steps:1. Open the attached project "Space Warrior WW3.zip"2. Go to Assets/Scenes/Campagin/Level13. Enter Play Mode Repr... Read more
ButtonControl.wasPressedThisFrame is false when using InputTestFixture.P...
How to reproduce:1. Open the attached project's "case_1341740-Project.zip" Scene labeled "SampleScene"2. Open the Test Runner (Windo... Read more
[Localization] LocalizedStringTable.TableChanged causing exceptions
Reproduction steps:1. Open attached project "Localization Bugs.zip" and scene "Bug"2. Enter Play Mode3. In Game View, press the "Cli... Read more
Upgrading projects automatically enables com.unity.modules.nvidia package
Steps to reproduce:1. Open attached "empty-project.zip" Unity project2. Check imported modules in Window -> Package Manager Expec... Read more
[Animation] Assertion failed on expression: '!m_Curves' when playing ani...
Reproduction steps:1. Open attach project "AssertionErrorDemo.zip" and scene "Test"2. Enter Play Mode3. In Game View, press the butt... Read more
[HDRP] [SG] New graph remains dirty after the first save
Version tested: 2021.2.0.a19 + 12.0.0 (Master) Steps to reproduce: 1) Create an empty HDRP project or a template2) Create a new Lit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved