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[Android] Cannot build with target and min sdk set to 22
When the minimum and target sdk of an Android build are both set to the minimum(22). You cannot build a project. It will fail with t... Read more
System.IO.DirectoryNotFoundException appears when adding Platforms Windo...
How to reproduce:1. Make sure that the Editor path contains a comma2. Open the user's attached project3. Open Package Manager and se... Read more
[HDRP] GameObject's sides not affected by Directional Light are pitch bl...
How to reproduce:1. Open the user's attached "speedtreetest.zip" project2. Open the "ssgitest" Scene3. Observe the "Cube" GameObject... Read more
Editor crashes on mono_log_write_logfile when a script has a never endin...
Reproduction steps:1. Open the user's attached project "CrashTest.zip" Reproducible with: 2019.4.27f1, 2020.3.10f1, 2021.1.9f1, 2021... Read more
[Mesh] Only SubMesh bounds are updated when using Mesh.ApplyAndDisposeWr...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Inspect the Console Window Expec... Read more
Using UsageHints.DynamicTransform disables rendering of VisualElement in...
Reproduction steps:1. Open attached project "1341601.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Notice how the health bars ... Read more
Linux build executable fails to start when being run through an environm...
How to reproduce:1. Create a new project2. Name the executable "test" and build the project3. In the system's terminal add the full ... Read more
[Core RP Library] The Volume.cs script does not have an icon when the HD...
How to reproduce:1. Create a new URP project2. In the Project Hierarchy go to Packages > Core RP Library > Runtime > Volume... Read more
Changing VideoPlayer.frame is delayed when using Windows 7
How to reproduce:1. Open the attached project "VideoPlayerFrameTest.zip"2. Open SampleScene3. Click Play4. Observe the clock on the ... Read more
Unity crashes when changing Frame Size to 1 KB in Input Debugger for Blu...
Steps to reproduce:1. Download and open the project "Lunarity.zip"2. Connect a DS4 controller through Bluetooth3. Open Input Debugge... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved