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ScriptableObject serialized fields get unassigned after importing when t...
How to reproduce:1. Open the user's attached project2. Make sure that the 'Auto Refresh' in Preferences > Asset Pipeline is disab... Read more
[iOS] Xcode project is rebuilt when using Mobile Notifications
Reproduction steps:1. Create and open a new Unity project2. In the "Package Manager" window, add the "Mobile Notifications" package3... Read more
[HDRP] Enabling "Keep Quads" for model import breaks pathtracing
Repro: Download and import the repro project here: https://drive.google.com/file/d/1JeBvhAx6SYw3f7xcfBR9IJJ7eJEWgULT/view?usp=sharin... Read more
UI Toolkit Debugger doesn't display the names of Visual Elements after i...
Reproduction steps:1. Create a new project and open it2. In the top toolbar open Window/UI Toolkit/Debugger3. Try selecting anything... Read more
Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...
How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more
Particles are not visible in the Cube Render Texture when using Camera.R...
How to reproduce:1. Open the user's attached "2021.2.0a17_3d_360particles" project2. Open the "cubemapParticles" Scene3. Enter the P... Read more
[HDRP] Reflection probes can not be moved if they have a proxy assigned
Not 100% sure if its is expected, davidl thinks its unexpected 1) Open HDRP Template2) Select the probe3) Try to move it Expected: y... Read more
[HDRP] Editor performance drops when using realtime Reflection Probe wit...
Reproduction steps:1. Open the attached “case_1339945-TestPerformance.zip” project2. Open Assets/SampleSceneAssets/TutorialInfo/Samp... Read more
EdgeCollider2D or PolygonCollider2D cannot move edited points when the T...
How to reproduce it:1. Open the user's attached project "Tama.zip"2. In the Hierarchy view select "Scene" > "Colliders" > "Top... Read more
The first submesh texture is overridden for all other submeshes in the C...
How to reproduce:1. Open the user's attached "ParticleEffectForUGUI.zip" project2. Open the "IssueScene" Scene3. Observe the meshes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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