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Fixed in 2022.1.X
Votes
1
Found in
2020.1.12f1
2020.3
2021.1
2021.2
Issue ID
1340746
Regression
No
Editor crashes on physx::Gu::PersistentContactManifold::reduceBatchContacts when entering Play Mode
Reproduction steps:
1. Open the attached project "Space Warrior WW3.zip"
2. Go to Assets/Scenes/Campagin/Level1
3. Enter Play Mode
Reproducible with: 2020.3.11f1, 2021.1.11f1, 2021.2.0a21
Could not test with: 2018.4.36f1, 2019.4.28f1 (Due to downgrading errors)
First lines of the stack trace:
0x00007FF643C7541C (Unity) physx::Gu::PersistentContactManifold::reduceBatchContacts
0x00007FF643C71BE8 (Unity) physx::Gu::PersistentContactManifold::addBatchManifoldContacts
0x00007FF643C6B6BB (Unity) physx::Gu::pcmContactBoxBox
0x00007FF643B76367 (Unity) physx::PxcDiscreteNarrowPhasePCM
0x00007FF643B5D77A (Unity) PxsCMDiscreteUpdateTask::processCms<&physx::PxcDiscreteNarrowPhasePCM>
Notes:
-The crash occurs when entering Play Mode in Level1/Level2/Level5 scenes
-The crash does not occur when entering Play Mode in Level3/Level4/Level6/Level7 scenes
-Level1/Level2/Level5 scenes produce different stack traces when the crash occurs
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Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a2