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Fixed in 2022.1.X

Votes

1

Found in

2020.1.12f1

2020.3

2021.1

2021.2

Issue ID

1340746

Regression

No

Editor crashes on physx::Gu::PersistentContactManifold::reduceBatchContacts when entering Play Mode

Physics

-

Reproduction steps:
1. Open the attached project "Space Warrior WW3.zip"
2. Go to Assets/Scenes/Campagin/Level1
3. Enter Play Mode

Reproducible with: 2020.3.11f1, 2021.1.11f1, 2021.2.0a21
Could not test with: 2018.4.36f1, 2019.4.28f1 (Due to downgrading errors)

First lines of the stack trace:
0x00007FF643C7541C (Unity) physx::Gu::PersistentContactManifold::reduceBatchContacts
0x00007FF643C71BE8 (Unity) physx::Gu::PersistentContactManifold::addBatchManifoldContacts
0x00007FF643C6B6BB (Unity) physx::Gu::pcmContactBoxBox
0x00007FF643B76367 (Unity) physx::PxcDiscreteNarrowPhasePCM
0x00007FF643B5D77A (Unity) PxsCMDiscreteUpdateTask::processCms<&physx::PxcDiscreteNarrowPhasePCM>

Notes:
-The crash occurs when entering Play Mode in Level1/Level2/Level5 scenes
-The crash does not occur when entering Play Mode in Level3/Level4/Level6/Level7 scenes
-Level1/Level2/Level5 scenes produce different stack traces when the crash occurs

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a2

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