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VSync Count setting in Quality Settings of a Project has no Tooltip
How to reproduce:1. Create a new Unity project2. Open Edit > Project Settings > Quality3. Hover on VSync Count setting with mo... Read more
[Prefab] "Set as first/ last sibling" cannot be undone to reorder the P...
"Set as first/ last sibling" cannot be undone to reorder the Prefab Hierarchy. Refer the attached video Steps to reproduce:1) Create... Read more
[Package Manager] "Aborted Request" messages appear when Editor is launc...
How to reproduce it:1. Open the user's attached project 'Rock, Paper, Scissors.zip'2. Observe the status bar of the Package Manager ... Read more
Input.GetAxis("Mouse X") stops working after Game view has been moved/re...
Reproduction steps:1. Open project "Test2018.zip"2. Press Play3. Move Game view as a separate window4. Dock the Game view somewhere ... Read more
[Input System] Inconsistent Input behavior with a key when using 2D Vect...
Reproduction steps:1. Open the attached "Input Vector Test" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Press the A... Read more
[Simulator] Options in 'Control Panel' are overlapping On decreasing the...
After installing the 'Adaptive Performance' Package. When it's Settings options are expanded in 'Control Panel' then On decreasing t... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Performa...
When in Simulator window Control Panel is open, On installing Adaptive Performance Package 'NullReferenceException' and 'ArgumentExc... Read more
[Burst] InvalidOperationException is thrown when Burst package is upgrad...
On upgrading Burst package from 1.4.1 to 1.4.2, InvalidOperationExceptions are thrown. Refer the attached video Steps to reproduce:1... Read more
AppStatusBar throws MissingReferenceException when Editor Layout is rese...
How to reproduce:1. Open the user's attached "appstatusbarerror.zip"2. Go to Window -> Rendering -> Lighting3. Press the "Gene... Read more
[Mobile][Metal][Vulkan] SwappyVk Failed to wait for the VkFence when usi...
Steps to reproduce:1. Open the user's attached project "RenderTextureCrash.zip"2. Open scene "scene"3. Build and Run on Android4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes