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0
votes
Postponed

[Asset Pipeline V2] Editor crashes when calling AssetDatabase.DeleteAsse...

Asset - Database

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Dec 11, 2019

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Version/s: 2019.2.0a5, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open user-submitted project (CrashDeleteScene) 2. Dirty the Scene(e.g. create a GameObject) 3. Save the Scene ... Read more

0
votes
By Design

[URP] BoatAttack demo throws emscripten error

WebGL

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Dec 11, 2019

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Version/s: 2019.3.0f3, 2020.1.0a16

-e: when running the demo in a browser the following error is being thrown --the error is not being thrown when creating a new URP p... Read more

3
votes
Fixed

[Scene View] Scene gizmos are not visible or are not showing up correctly

Scene/Game View

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Dec 11, 2019

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Version/s: 2020.1.0a16

Steps to reproduce: 1. Create a new project, or open an existing one 2. Make sure that your scene contains different elements, such... Read more

0
votes
Fixed

[URP] Universal RP introduces a namespace "Utilities" directly in the gl...

Package: Scriptable Render Pipeline Core

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Dec 11, 2019

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Version/s: 2019.3.0f1

The "Utilities" namespace was created in the assembly Unity.RenderPipelines.Core.Runtime It is added directly under the global names... Read more

0
votes
Fixed

[HDRP] Diffusion Profile List loses references when project is reopened

HD RP

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Dec 11, 2019

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Version/s: 2019.3.0f2, 2020.1.0a16

Steps to reproduce: 1. Create a new HDRP project 2. Create a Diffusion Profile 3. Assign it to a Lit Subsurface Scattering material ... Read more

0
votes
Not Reproducible

[Bug] Shader compilation bar never reaches end state on first time proje...

Package: Scriptable Render Pipeline HD

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Dec 11, 2019

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Version/s: 7.1.6

When opening HDRP template the first time, the progress bar never reaches completion. Upon closing and reopening the project the iss... Read more

0
votes
Fixed

[SRP] objects are drawn at 0, 0, 0 position, rotation and scale when Sha...

Graphics - General

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Dec 11, 2019

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Version/s: 2019.3, 2019.3.0f1

How to reproduce: 1. Create a new HDRP project 2. If Vulkan is not the current project Graphics API, go to Player Settings -> Player... Read more

0
votes
Fixed

Crash while rendering terrain in VR

Terrain

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Dec 11, 2019

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Version/s:

When a project has VR enabled, either with a real HMD or the Mock MHD, attempting to render terrain will result in a crash due to an... Read more

0
votes
Fixed

Alpha channel is not not visible when using Baked Shadowmask mode in the...

Progressive Lightmapper

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Dec 11, 2019

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Version/s:

Steps to reproduce: 1. Open the attached repro project 2. Bake the lighting 3. Make sure that Shadowmask scene viewport mode is ena... Read more

0
votes
By Design

[2D][Sprite Atlas V2] Master V2 Atlas unable to accept folder in Objects...

2D

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Dec 11, 2019

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Version/s: 2020.1.0a15

[2D][Sprite Atlas V2] Master V2 Atlas unable to accept folder in Objects for Packing Repo steps: 1. Select "MasterV2.spriteatlasv2"... Read more

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