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Votes

0

Found in

2019.3.0f3

2020.1.0a16

Issue ID

1204700

Regression

No

[URP] BoatAttack demo throws emscripten error

WebGL

-

-e: when running the demo in a browser the following error is being thrown
--the error is not being thrown when creating a new URP project from the template
--tested and repro with 19.3f3 + 20.1a16, Chrome & FF latest

-repro:
--get the demo at https://github.com/Verasl/BoatAttack (used the "demo-work" branch)
--import into latest Unity
--Build&Run for WebGL
--open browser console
--NOTICE one error being thrown
---Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!

  1. Resolution Note (2020.1.X):

    This is a harmless error. Unity is correctly using requestAnimationFrame for the main loop. The error is caused by a separate update timer that triggers a frame update if the main loop is too slow, which is happening at the beginning of boat attack load.

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