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[Graphics] Impossible to use a Cube Render Texture as Custom Reflection ...
Reflection probes using mode "Custom" allow using an external cube texture as the reflection texture.Render texture can be of type c... Read more
[IET] Bulletpoints are misaligned in the Interactive Tutorials
Steps to reproduce : - open Unity- go to Learn- import the first tutorial and notice the misaligned bulletpoints *Note:Regression fr... Read more
Tilemap Tiles replaced by pink squares show up as Sprite they were repla...
How to reproduce:1. Open the attached Unity project (tilemap.zip)2. Open the "test" scene3. In the Tile Palette window, click on the... Read more
Package manager window scroll wheel doesn't work
To reproduce:1. Open any project2. Open Window > Package Manager3. Press All tab4. Try to use scroll wheel on your mouse Expected... Read more
[2D] [Sprite Shape] Corner setting for Sprite Shape Controller is not fu...
[2D] [Sprite Shape] Corner setting for Sprite Shape Controller is not functioning - open any SampleLevel scene in attached project- ... Read more
During Sprite Atlas Packing, Unity Editor Crashes
1. What happened Unity Editor crashed while Sprite Atlas packing was in progress.All sprites atlases are in Atlases folder and all s... Read more
[Timeline] Double clicking or selecting "Edit in Animation Window" doesn...
Repro steps:1. Open QA attached project "repro"2. Open Timeline Window3. Select game object "Cube" in the Hierarchy4. Double click o... Read more
[HighDPI] Various menu buttons being cutoff
How to reproduce:1. Create a new Project2. In the Hierarchy window Create two Cube game objects3. Drag one Cube game object into the... Read more
StreamReader ReadLine stops receiving messages after the server hangs
How to reproduce:1. Open given "Client" and "Server" unity projects2. Enter "ClientTest" and "ServerTest" scenes3. Set up IP and Por... Read more
Progressive Lightmapper crashes while Preparing bake
How to reproduce:1. Open user-submitted project (LightmapCrashTest.zip)2. Open scene "TestCrash.unity"3. Bake Lightmap using Progres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used