Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b12
Issue ID
1028779
Regression
No
Progressive Lightmapper crashes while Preparing bake
How to reproduce:
1. Open user-submitted project (LightmapCrashTest.zip)
2. Open scene "TestCrash.unity"
3. Bake Lightmap using Progressive Lightmapper
Expected result: Lightmapping does not crash Unity
Actual result: Lightmapping crashes when Preparing Bake
Reproducible with: 2017.3.0a5, 2017.3.2f1, 2017.4.1f1, 2018.1.0f2
Not reproducible with: 2018.2.0b2
Could not test with: 5.6.6f1, 2017.1.3p3, 2017.2.2p3, 2017.3.0a4(Project doesn't work correctly)
Does not reproduce with Enlighten
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
shubhamswaraj2021
Aug 18, 2020 05:11
good one <a href="https://www.lyricsauto.com">lyricsauto</a>