Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X
Votes
0
Found in
2017.2.2p3
Issue ID
1029266
Regression
No
During Sprite Atlas Packing, Unity Editor Crashes
1. What happened
Unity Editor crashed while Sprite Atlas packing was in progress.
All sprites atlases are in Atlases folder and all sprites are in Sprites folder. Their settings can be investiaged.
2. How we can reproduce it using the example you attached
Just hit Play or Build, and Unity Editor will try to pack atlases, and during the process, it will crash.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
TanselAltinel
May 23, 2018 22:35
Will this also be incorporated into 2017.4 LTS?