Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
Issue ID
1029512
Regression
No
[Graphics] Impossible to use a Cube Render Texture as Custom Reflection Probe
Reflection probes using mode "Custom" allow using an external cube texture as the reflection texture.
Render texture can be of type cube texture.
It is currently impossible to use a Cube Render texture as a custom reflection probe texture.
Expected behavior :
It is possible to use a render texture as a custom reflection probe texture.
If the render texture is animated then the reflection probe texture should be updated in order to reflect the animation.
Repro :
Using the attached project :
- open "SampleScene"
- Select "Reflection probe" in the scene
- try assigning "TestRenderTextureCube" in the reflection probe's "Cubemap" slot
-> currently it won't work
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment