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[ProBuilder] Scene GUI appears unlit when the scene lighting off and whe...
To reproduce:1. Open a new project2. Import the ProBuilder using Package Manager or Asset Store, if on older versions3. Set the Colo... Read more
RaycastCommand performance is much slower in Linux compared to Windows
To reproduce:1) Open attached project and scene2) Have profiler ready3) Play the scene Expected: Same performance by both OS'esActua... Read more
Sprite is not loaded from Sprite Atlas when it's referenced anywhere in ...
To reproduce:1. Open user's attached project2. Check Canvas Inspector window > Test One script component > Sprite Prefab field... Read more
Editor freezes when viewing/building asset bundles if a custom font is u...
Steps to reproduce:1. Open the attached project2. Open the Test_Scene3. "New Text" GO/Text Mesh component -> change Font to Aveni... Read more
IPrebuildSetup is executed for editor assemblies that share the same nam...
Steps to reproduce:1. open attached project2. run playmode tests Actual: 4 logs printed stating that both editmode and playmode setu... Read more
Editor crashes if checking "SystemInfo.SupportsTextureFormat" with every...
Reproduction steps: 1. Open "MinimalRepro.zip" Project2. Open "Test" Scene3. Enter Play mode Expected Result: Entering Play mode is ... Read more
[AssetBundle] AssetBundle is not loaded when bundle is unloaded in the s...
Steps to reproduce:1. Download and Open the project (AssetBundleUnload.zip)2. Switch Platform to iOS and Check "Development Build"3.... Read more
Editor crashes on switching graphics API from DirectX 12 to other APIs w...
Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro:1. Open attached p... Read more
[PLM] Instances don't cast shadow after creating a new Area Light
Steps for reproduction:1) Create a new scene2) Create a lightmap static cube and a plane3) Delete all the lights4) Create a new Area... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved