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Fixed in 2018.1.X
Fixed in 2017.4.X, 2018.2.X
[OSX] App stuck in borderless window when exiting fullscreen on high sierra
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Querying the mapped value of map(…) before ':unityLibrary:compileReleaseJavaWithJavac' when building on Android SDK 31
- SetRenderTarget does not correctly display the texture when depthSlice is set to -1
- [2D] Texture 2D Array preview looks corrupted when Mip Map Filtering is set to Box at different Mip levels
- [HDRP][XR] Shadergraph tessellation work differently with XR
- Not uploading texture to the 3D API / GPU during importing has regressed StreamingTests.TextureLoad test in performance