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Light Probes Group pink selection lines are not updated when switching a...
How to reproduce:1. Open the attached "1318463_Repro" project2. Open the "asd" Scene3. In the Hierarchy select the "Light Probe Grou... Read more
Search Providers menu gets reset after reopening the Quick Search window
How to reproduce:1. Create a new project2. Open the Quick Search window3. Click on the three dots located under the search bar4. In ... Read more
New Input system consumes time on main thread when old input system is s...
An ES customer's project has been set to use "Input Manager (Old)" in the player settings. The new Input System package is not insta... Read more
Memory Leak when calling GetComponents(List<T>) with a static List
Steps to reproduce:1. Download and open project "GetComponentsBug.zip"2. Open SampleScene3. Enter Play mode4. Exit Play mode5. Enter... Read more
Error messages in console can not be highlighted or copied
Repro steps:1. Create a new .cs file2. Add invalid syntax to the file3. Go to the Console4. Click the error5. Attempt to highlight a... Read more
Serialization warnings after running new migrations
Reproducible on: commit: 37bb7a728032cbc2aa12cd3d995927b55c23fe69 Platforms: Windows 10, macOS Catalina, and Ubuntu 18.04 Steps to R... Read more
[Improved Prefab] ArgumentNullException error is thrown on selecting sce...
ArgumentNullException error is thrown on selecting scene variables instance after deleting its prefab. Steps to repro:1. Create a ne... Read more
AsyncReadManager.Read writes to input array pointer during async operation
A recent change in 2021.1 started writing the bytes read to the pointer passed in to the Read command. Prior to this PR, the user di... Read more
Changing layout or maximizing closes windows with changes but does not p...
Changing layout or maximizing closes windows with changes but does not prompt Save dialog. Note:I am not sure about the expected beh... Read more
"This MeshCollider requires the mesh to be marked as readable" error doe...
Reproduction steps:1. Open attached project "MeshMessage.zip" and scene "SampleScene"2. Build and Run Windows Development Build3. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved