Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.4.X
Votes
0
Found in
2018.4
2018.4.14f1
2019.1
Issue ID
1244125
Regression
No
Editor crashes with "The file 'MemoryStream' is corrupted!" when setting scripting define symbol in IPrebuildSetup.Setup()
How to reproduce:
1. Open the attached 'project-1244125.zip' project
2. In the 'Project Settings' > 'Player' > 'Other Settings' remove ';ASSETBUNDLES' from Scripting Define Symbols field
3. Open 'Window' > 'General' > 'Test Runner'
4. Select 'PlayMode' tab
5. Select 'AssetManagerBundleTests' and 'Run Selected'
CRASH
Reproducible with: 2018.4.22f1, 2019.1.0a12
Not reproducible with: 2019.1.0a13, 2019.3.13f1, 2020.1.0b8, 2020.2.0a10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version 2019.1):
Fixed in 2019.1.0a13
Resolution Note (fix version 2018.4):
Fixed in 2018.4.25f1