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Not Reproducible
Votes
2
Found in [Package]
0.10.0-preview.6
Issue ID
1244186
Regression
Yes
[ECS] Crash on Unity.Entities.EntityDataAccess:CreateEntity when entering Play mode
Reproduction steps:
1. Open the user's attached "DotsStudies.zip" project
2. Enable Burst compiler in the Jobs > Burst menu bar
3. Load the "SampleScene"
4. Enter Play mode (if the crash did not occur, exit Play mode and enter it again)
-- Observe the crash
Reproduces on: 2019.3.12f1, 2020.1.0b7, 2020.2.0a11 (0.10.0-preview.6)
Not reproducible with: 2019.3.12f1, 2020.1.0b7, 2020.2.0a11 (0.9.1-preview.15)
Couldn't test with Unity: 2018.4.21f1 (Entities Package does not exist)
First lines of the stack trace:
0x0000013420735F94 (Mono JIT Code) (wrapper managed-to-native) object:wrapper_native_0000013420100160 (Unity.Entities.EntityComponentStore*,void*,Unity.Entities.Entity*,int)
0x00000134207A0971 (Mono JIT Code) [D:\Downloads\case_1244186-DotsStudies\Library\PackageCache\com.unity.entities@0.10.0-preview.6\Unity.Entities\EntityDataAccess.cs:356] Unity.Entities.EntityDataAccess:CreateEntity (Unity.Entities.EntityArchetype,Unity.Entities.Entity*,int)
0x00000134207A07BB (Mono JIT Code) [D:\Downloads\case_1244186-DotsStudies\Library\PackageCache\com.unity.entities@0.10.0-preview.6\Unity.Entities\EntityDataAccess.cs:377] Unity.Entities.EntityDataAccess:CreateEntity (Unity.Entities.EntityArchetype,Unity.Collections.NativeArray`1<Unity.Entities.Entity>)
0x00000134207A0693 (Mono JIT Code) [D:\Downloads\case_1244186-DotsStudies\Library\PackageCache\com.unity.entities@0.10.0-preview.6\Unity.Entities\EntityManagerCreateDestroyEntities.cs:86] Unity.Entities.EntityManager:CreateEntity (Unity.Entities.EntityArchetype,Unity.Collections.NativeArray`1<Unity.Entities.Entity>)
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