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Physics.SyncColliderTransforms syncs every collider when the local posit...
Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more
Curve editor colour identifiers are too large and off-centre when UI Sca...
Steps to reproduce:1. Open any/new project2. Select a Gameobject3. In the Timeline window, create a Timeline for that Gameobject4. I... Read more
Replacing a Timeline asset makes the replacing/new asset undeletable
Steps to repro: 1. Open any/new project2. Select a Gameobject without a Timeline/Director3. In the Timeline window, hit Create (just... Read more
[HDRP] Memory Leak in idle Player when using HDRP
Reproduction steps:1. Create a new HDRP Project2. Build the game3. Open the Built game4. Wait Expected result: The memory usage rema... Read more
[macOS] Unity crashes when exception thrown after a DLL has been loaded
Repro steps:1. Download and open project from the link below2. Open scene "LipSync_Demo"3. Enter Play Mode4. Exit and Enter Play Mod... Read more
Tags are changed to Untagged when loading an Adressable/AssetBundle scen...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Focus out of the Editor window5. Click Load in the E... Read more
Errors shown in the Console window point to the incorrect line number in...
How to reproduce:1. Open the attached project "ShaderLineNumberErrorExample.zip"2. Open the "SampleScene" scene3. Reimport "ErrorSha... Read more
PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...
Reproduction steps:1. Open attached project "Test_CompilePlayerScripts.zip"2. In Test Runner window, select "EditMode" and press "Ru... Read more
[GPU PLM] Part of baked shadows are broken when hitting a backface
Using the GPULM with baked lights and when trying to cast a shadow via a backface results in weird artifacts close to the occluder.T... Read more
[Code Coverage] The Included Assemblies field shows Assemblies that no l...
How to reproduce:1. Open the attached '1318668.zip' project2. Open Window > Analysis > Code Coverage3. Observe the 'Included A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved