Search Issue Tracker
Fixed in 10.x
Fixed in 7.5.1, 8.3.1
Votes
0
Found in [Package]
7.3.1
Issue ID
1244578
Regression
No
Warning appears when deserializing a prefab that contains a nested prefab which has an HDAdditionalLightData and a MeshFilter
Steps to reproduce:
1. Open the attached project "repro815812.zip"
2. Select "PARENT" prefab in the Project window.
3. Note the warning in the console
Expected results: No warning appears in the console
Actual results: Warning appears in the console "SendMessage cannot be called during Awake, CheckConsistency, or OnValidate UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)"
Reproducible with: 2019.3.14f1(7.3.1), 2020.1.0b10(8.1.0), 2020.2.0a12(8.1.0)
Can't test with: 2018.4 due to errors
Note: Check the edit field to see "Relevant information from the customer"
To not reproduce the issue do the following:
1. Relaunch the project again
2. Select "CHILD" prefab in the Project window
3. Select "PARENT" prefab in the Project window
4. Note that the warning does not appear if "CHILD" prefab was selected first
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment