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Compile errors with TvOs
-error: when using trying to use the Input System while TvOS is the active platform you get compile errors regarding the XR namespac... Read more
[HDRP] Text(TMP) gets pixelated on enabling/disabling Font Auto size
TMP Text gets pixelated on: -Enabling/Disabling Font Auto size. -Enabling/Disabling RTL Editor. -Changing Alignment. Steps to repr... Read more
[Packman] Filters dropdown displays the menu even though it's set to off...
On double-clicking the filters dropdown, filter menu is displayed even though the dropdown button is set to off. Refer the attached ... Read more
[PLM] Lightmapper never finishes with progressive updates enabled in aut...
Kuba: Attached repro didn't reproduce it for me, but the repro from the duplicate https://fogbugz.unity3d.com/f/cases/1244786 did. I... Read more
[HDRP] NullReferenceException thrown continuously when "Look Dev" window...
When the "Look Dev" window is opened and "Scriptable Render Pipeline" Asset is set to "None" from the Graphics Settings, then it cau... Read more
Editor crashes with Animator::CreateInternalControllerPlayable when Game...
How to reproduce: 1. Open the attached Unusuall1.zip project 2. Enter the Play mode in the game scene 3. Select first level n the ... Read more
[Tag][Layer] Tag and Layer manager does not validate when only empty spa...
Both Tag and Layer manager do not validate when empty spaces are added. Refer the attached video Steps to reproduce: 1) Create a ne... Read more
[2D Lighting] Changes made in the Cookie in Point Light reflected in Spr...
Changes made in the cookie in Point Light reflected in Sprite of the Sprite Light Steps to Repro: 1. Open Attached project 2. Selec... Read more
[Adaptive Performance] CPU and GPU levels are not managed right away wit...
Steps to reproduce: 1. Open attached project 2. Make sure you have Samsung Provider Package Version 1.1.6 • Does not reproduce w... Read more
[Adaptive Performance] Bixby button disrupts adaptive performance output
Steps to reproduce: 1. Open attached project 2. Build and run "Automatic Performance Control" scene on Android device 3. Click the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects