Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a1
2021.1.0b1
2021.2
Issue ID
1314696
Regression
Yes
Basic primitive Meshes are not shown in Select Mesh window
How to reproduce:
1. Open the attached project "meshes-search.zip"
2. Open "SampleScene" scene
3. Select "select mesh" GameObject
4. In Inspector window, open Select Mesh window for the Mesh Filter component
Expected result: Meshes are shown
Actual result: No meshes are shown
Reproducible with - 2021.1.0a1, 2021.1.0b7, 2021.2.0a3
Not reproducible with - 2018.4.30f1, 2019.4.20f1, 2020.2.4f1, 2021.2.0a4
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Resolution Note (fix version 2021.2):
Fixed in 2021.2.0a5
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0b9