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Fixed in 2022.2.10f1, 2023.1.0a16



Found in


Issue ID




[Android] [URP] Lens Flare vertical position in Android Builds is inconsistent with the position in the Editor



Reproduction steps:
1. Open the project "BugReportLensFlares"
2. Enter Play Mode, and notice how the Lens Flare position is aligned with the position of the sun
3. Build and Run on Android

Expected result: Lens Flare position is the same
Actual result: Lens Flare position is not the same

Reproducible with: 12.1.6 (2021.2.17f1), 13.1.7 (2022.1.0b13), 14.0.1 (2022.2.0a8)
Could not test with: 7.7.1 (2019.4.36f1, Lens Flare (SRP) component not supported), 10.8.1 (2020.3.31f1, Lens Flare (SRP) component not supported)

Reproducible with these devices:
VLNQA00122 - Samsung Galaxy S9 (SM-G960F), CPU: Exynos 9 Series 9810, GPU: Mali-G72, OS: 10.0.0
VLNQA00331 - HUAWEI P20 lite (ANE-LX1), CPU: HiSilicon Kirin 659, GPU: Mali-T830, OS: 9
VLNQA00414 - Galaxy Note10+ 5G (SM-N976V), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 9
VLNQA00321 - Xiaomi MI 9 (MI 9), CPU: Snapdragon 855 SM8150, GPU: Adreno 640, OS: 10.0.0

Not reproducible on these devices:
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS

Could not test with this device (Crash on app start): VLNQA00285 - Samsung Galaxy J4 Core (SM-J410F), CPU: Snapdragon 425 MSM8917, GPU: Adreno 308, OS: 8.1.0

-Not reproducible on macOS Standalone Builds
-Could not test with HDRP because Lens Flare is not rendering on HDRP

Comments (1)

  1. RaventurnPatrick

    Oct 14, 2023 07:27

    What about Unity 2021 LTS - same bug should be backported?

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