Search Issue Tracker
Fixed in 7.1.1
Votes
0
Found in [Package]
7.0.1
Issue ID
1175097
Regression
Yes
[LWRP] Area Light does not generate light when its Shape is set to Disc
Repro steps:
1. Open attached project
2. Open Game view
3. Select "Area Light" in the Hierarchy
4. In the Light component, change the Shape parameter to Rectangle and wait for the scene to bake
5. In the Light component, change the Shape parameter to Disc and wait for the scene to bake
Expected result: Light is generated using both shapes
Actual result: Light is generated only using Rectangle shape
Reproducible with: 2018.4.6f1, 2019.1.14f1, 2019.2.1f1, 2019.3.0a12
Could not test with: 2017.4.31f1 (Lightweight RP package not available)
Reproducible with package versions: 4.0.0, 7.0.1
Not reproducible with package versions: 3.3.0
Note: Disc-shaped light is seen after updating the LWRP package to 5.7.2 or 7.0.1. It disappears after making changes to "Area Light".
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Resolution Note (fix version 7.1.1):
Fixed in 7.1.1