Search Issue Tracker
isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce:1. Open the attached project "Case_1317834"2. Build the project3. Observe the Console Window Expected result: isDeb... Read more
Artifacts are visible in the Game view when generating Visual Element an...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Click on the Game view Exp... Read more
[Polybrush] Wireframe doesn't update while sculpting on ProBuilder mesh
1. Install latest probuilder in your project2. Create a probuilder shere in the scene3. Install latest Polybrush in your project4. S... Read more
[Polybrush][SRP] Texture Blend Shader doesn't show all textures slot fro...
1. Create either a URP or HDRP project2. Install Polybrush package3. Import the sample shaders from the package manager for the corr... Read more
Canvas Group Interactable flag is applied to the GameObject when the Can...
How to reproduce:1. Open the attached '1324097.zip' project2. Open 'SampleScene'3. In the Hierarchy select Canvas > Button4. In t... Read more
[TextMeshPro] Text with "LiberationSans SDF - Fallback" Font disappears ...
How to reproduce it:1. Open the attached project "1324096.zip"2. Load the "Map 1" Scene3. Save the Scene by clicking the Menu Bar &g... Read more
UI Layout is distorted when scaling using SizeDelta
Reproduction steps:1. Open user attached Project2. Press Play3. Press "Go"4. Enable Canvas > Dropdown Panel Example In the Hierar... Read more
[Android] Application.systemLanguage returns invalid language when at le...
Reproduction steps:1. Download and open the attached project "1324073.zip"2. Build and install on Android3. Change the system langua... Read more
[AnimationRigging] Console errors in debug build
Build errors in Animation Rigging because of editor only serialized data.See https://forum.unity.com/threads/console-errors-on-debug... Read more
UnityEditor.PackageManager.Client.Remove returns confusing error when pr...
Summary: Attempting to remove a package using UnityEditor.PackageManager.Client.Remove will return the following error if the projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title