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Internal package modules that are not used in a project do not get strip...
Repro steps:1) Create a simple project in URP, HDRP or built-in render pipeline, whichever render pipeline is desired.2) Go to the p... Read more
[URP] Creating URP Template project gives error: NotSupportedException: ...
Steps:1. Create new project with URP Template using trunk2. After project opens, observe console for error Error: NotSupportedExcept... Read more
Resources.Load triggers a continuation of a coroutine sending out a WebR...
Steps to reproduce:1. Open the attached project ("1332433.zip")2. Open "SampleScene"3. Enter Play mode and notice that that you get ... Read more
Particles invisible when using SMRenderer on build if UseMeshColors is s...
Reproduction steps:1. Open attached project "SkinnedMeshRendererParticles.zip"2. Add "TestingScene" to Scenes in Build ("Scenes" fol... Read more
Shader is not recompiled after making changes during Play Mode
How to reproduce:1. Open the user's attached "ShaderComp.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Open the "S... Read more
"ArgumentException: Unhandled type ScalableImage" error is thrown when D...
How to reproduce:1. Open the attached "1332393_Repro" project2. In the Project window double-click on the "NewUXMLTemplate" Asset3. ... Read more
AssetPostprocessor.OnPostprocessPrefab() is not called when removing com...
How to reproduce:1. Open attached project "OnPostprocessPrefabIssue-2021.2.zip"2. Select "Assets/Cube.prefab" in Project window3. Re... Read more
SpriteMask use GPU inefficiently in Play Mode
Reproduction steps:1. Open attached project "New Unity Project (2)"2. Open Scene 'BenchmarkSpriteMask'3. Play Scene4. Observe GPU us... Read more
[WebGL] Index out of bounds exception is thrown when loading a NavMesh
How to reproduce:1. Open the attached project2. Make a WebGL build3. Open the built WebGL Player on a browser4. Inspect the Develope... Read more
All about bugs
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