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0
votes
Fixed

Application crashes when rendering non-Read/Write Enabled mesh to canvas...

Graphics - General

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Nov 18, 2018

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Version/s: 2017.4.0f1, 2018.2.13f1

To reproduce:1. Open attached project2. Change to the Android platform (can reproduce on standalone as well)3. Build and run the app... Read more

0
votes
Fixed

Crash on AddInbetweenKey<float> when adding a key to a UI object animati...

Animation

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Nov 17, 2018

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Version/s: 2018.1.0a5, 2018.2.14f1

How to reproduce:1. Open the "UI Animation Curve Crash.zip" project2. Open Animation window3. Select "New Animation" animation4. Sel... Read more

0
votes
Fixed

[Improved prefabs] Adding a 3d model to a prefab as a child and opening ...

Scene Management

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Nov 17, 2018

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Version/s: 2018.3.0b11

Adding a 3d model to a prefab and opening prefab asset of 3d model keeps throwing exceptions. Also, hierarchy window gets misaligned... Read more

0
votes
Fixed

[Improved prefabs] Mesh collider gets added recursively on a prefab when...

Scene Management

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Nov 17, 2018

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Version/s: 2018.3.0b11

On adding a cloth component on an empty prefab, Mesh collider keeps getting added repeatedly. Refer the attached video. Steps to rep... Read more

0
votes
Fixed

[Improved Prefabs] Exception is thrown on creating prefab after editing ...

Scene Management

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Nov 17, 2018

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Version/s: 2018.3.0b11

"Cannot measure duration of saving a Prefab. OnPrefabSavingStarted() has not been called first." error is thrown in the console on c... Read more

0
votes
Fixed

[Android] Unity Logo in splash screen is not rendering

Android

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Nov 17, 2018

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Version/s: 2018.3.0b3, 2018.3.0b11

Unity logo is not rendering in splash screen Steps to Reproduce:1. Create a new project2. File &gt; Build Settings &gt; Android &gt;... Read more

0
votes
Fixed

The side of a sprite is chopped off when it's Max Size property is changed

2D

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Nov 16, 2018

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Version/s: 2017.4.15f1

Repro steps:1. Open QA attached project "repro_1101500"2. Open scene "0"3. Observe the Game View4. Select the only sprite in the Pro... Read more

0
votes
Fixed

Unity burst compiler produces incorrect result when converting constant ...

Package: Burst

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Nov 16, 2018

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Version/s: 0.2.4-27

To reproduce:1) Open attached project and sample scene2) Play it In the center, a value for "ulong value = uint.MaxValue;" is shown ... Read more

0
votes
Fixed

CSharpNamescapeParser throws InvalidOperationException: Stack empty

Scripting

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Nov 16, 2018

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Version/s: 2018.3.0b9, 2018.3.0b10, 2019.1.0a6

Steps to reproduce: 1. Open attached project2. Reimport PropertyReference script3. Notice error in console:InvalidOperationException... Read more

1
votes
Fixed

Changing AudioMixer volume from any volume in dB to 0 dB results in popp...

Audio

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Nov 16, 2018

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Version/s: 2017.4, 2018.2.14f1, 2018.4, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open attached project "AudioIssue.zip"2. Enter Play mode3. Press "J" key a few times Expected result: no audio p... Read more

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