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Application crashes when rendering non-Read/Write Enabled mesh to canvas...
To reproduce:1. Open attached project2. Change to the Android platform (can reproduce on standalone as well)3. Build and run the app... Read more
Crash on AddInbetweenKey<float> when adding a key to a UI object animati...
How to reproduce:1. Open the "UI Animation Curve Crash.zip" project2. Open Animation window3. Select "New Animation" animation4. Sel... Read more
[Improved prefabs] Adding a 3d model to a prefab as a child and opening ...
Adding a 3d model to a prefab and opening prefab asset of 3d model keeps throwing exceptions. Also, hierarchy window gets misaligned... Read more
[Improved prefabs] Mesh collider gets added recursively on a prefab when...
On adding a cloth component on an empty prefab, Mesh collider keeps getting added repeatedly. Refer the attached video. Steps to rep... Read more
[Improved Prefabs] Exception is thrown on creating prefab after editing ...
"Cannot measure duration of saving a Prefab. OnPrefabSavingStarted() has not been called first." error is thrown in the console on c... Read more
[Android] Unity Logo in splash screen is not rendering
Unity logo is not rendering in splash screen Steps to Reproduce:1. Create a new project2. File > Build Settings > Android >... Read more
The side of a sprite is chopped off when it's Max Size property is changed
Repro steps:1. Open QA attached project "repro_1101500"2. Open scene "0"3. Observe the Game View4. Select the only sprite in the Pro... Read more
Unity burst compiler produces incorrect result when converting constant ...
To reproduce:1) Open attached project and sample scene2) Play it In the center, a value for "ulong value = uint.MaxValue;" is shown ... Read more
CSharpNamescapeParser throws InvalidOperationException: Stack empty
Steps to reproduce: 1. Open attached project2. Reimport PropertyReference script3. Notice error in console:InvalidOperationException... Read more
Changing AudioMixer volume from any volume in dB to 0 dB results in popp...
How to reproduce:1. Open attached project "AudioIssue.zip"2. Enter Play mode3. Press "J" key a few times Expected result: no audio p... Read more
All about bugs
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